Emory University
M.S.M.S. Computer Science
I am a Computer Science student and software developer with experience building full stack web applications, interactive games, and user focused digital experiences. I enjoy turning ideas into functional systems and improving them through iteration.
Computer Science training with a focus on building real systems.
M.S. Computer Science
B.S. Computer Science · GPA: 3.8 / 4.00 · Magna Cum Laude
Teaching, research, and community work in computer science.
Selected work. Click a project to see details, screenshots, and links.
Unified a 5-person Agile team's features into a demo-ready presidential briefing system — built 7 of 37 AI agents, a live threat dashboard, and a global radar map.
1st place AI social coaching platform built with a 4-person team — voice coaching, sentiment review, safe-zone heatmaps, and a Meta Quest 3 prototype.
Interactive museum web experience built at the HAX Lab — 7 themed rooms, 9 mini-games, and 2 AI chatbots guiding visitors. Preparing a usability study.
AI music and poetry companion with 6 integrations (Spotify, Genius, TTS, image and song generation) and voice input. Contributing toward a research paper.
VR concussion simulation with 30 screens, 2 quiz flows, and 2 scenarios — unit tested with 6 users. Preparing a usability study.
Full-stack creative platform for Morgan State's MSU Poet Club community of 100+ members, supporting creative content sharing and engagement.
Full stack sneaker store with CRUD, 4 core features including cart and favorites, and dynamic account-based storage.
Contributed to a 4-person team building a financial assistance app for college students using Expo and TypeScript in an Agile/Scrum environment.
Comparative analysis of Meta Quest 2, Quest 3, and Quest Pro — hardware specs, comfort, immersion, and best-use scenarios for developers, educators, and enterprise.
Comprehensive setup guide and best practices for Unity Cloud Services — covers Cloud Build, Cloud Save, DevOps version control, and Asset Manager, with troubleshooting and pricing breakdowns.
Recognition, hackathons, and student org involvement.
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